♟️ **MESSY NEST CO.
OTTAWA CHESS TOURNAMENT RULEBOOK**
(Unrated, Swiss-System, Staggered Rounds)
1. EVENT OVERVIEW
Welcome to the Messy Nest Co. Ottawa Chess Tournament!
This is an unrated, 3-round Swiss tournament for each group (A and B), followed by a Championship Playoff between the winners of each group.
Key Highlights
10 chess sets, staggered rounds
Up to 40 players
Two groups: Group A (early rounds) and Group B (later rounds)
3 Swiss rounds per group
Championship playoff determines the overall winner
1st Prize: Handmade Messy Nest Co. Tournament Chess Set ($600 value)
2nd Prize: $100 Cash Prize
2. TOURNAMENT FORMAT
2.1 Swiss System (Unrated)
Each group (A and B) plays 3 rounds of Swiss:
Players are paired each round with opponents who have similar scores
No elimination — all players play all rounds
Wins = 1 point, Draws = 0.5, Losses = 0
2.2 Groups
Players may choose Group A or Group B during registration, or be assigned
Groups run on staggered schedules due to limited boards
Group winners advance to the playoff
2.3 Championship Playoff
Winner of Group A plays Winner of Group B
Time control: G/10 + 5s increment
Winner becomes Tournament Champion
In case of a draw, a second playoff game is played with reversed colors
If still tied, a final Armageddon game will be used
• White gets 6 minutes
• Black gets 5 minutes
• Black has draw odds (a draw = Black wins)
3. TIME CONTROL
Main Rounds (Groups A & B):
G/20 + 5s increment
Each player has 20 minutes + 5 seconds added after each move
Maximum round length: ~45 minutes
Playoff Round:
G/10 + 5s
4. TOURNAMENT RULES
4.1 Touch-Move Rule
This tournament uses standard touch-move rules:
If a player touches one of their own pieces, they must move it (if legal).
If a player touches an opponent’s piece, they must capture it (if legal).
Adjustments must be announced before touching the piece:
“J’adoube” or “Adjusting.”
4.2 Illegal Moves
Making an illegal move results in a time penalty of +2 minutes to the opponent
A second illegal move in the same game = automatic loss
Illegal moves must be called before the opponent makes their next move
4.3 Check & Checkmate
Players are not required to announce check
Checkmate ends the game immediately
Stalemate = draw
4.4 Clocks
Players must press their clock with the same hand they made their move
If a clock malfunctions, call a Tournament Director (TD) immediately
If a player runs out of time, they lose unless the opponent has insufficient mating material (result = draw)
Insufficient mating material includes:
Lone King
King + Bishop vs King
King + Knight vs King
King + two Knights vs King (still insufficient)
4.5 Draws
The following are allowed:
Agreement between players
Threefold repetition
50-move rule
Stalemate
Insufficient material
Mutual impossibility to checkmate
Players may not request a draw before 20 moves unless the position is clearly drawn.
5. PLAYER CONDUCT
5.1 Sportsmanship
All players must:
Treat opponents respectfully
Maintain a quiet playing environment
Refrain from distracting behavior
Not use analysis apps during the event
Not use external assistance (players = disqualified if caught)
5.2 Electronics
Phones must be silenced
If a player’s phone rings during a game → warning
A second offense → loss of that round
5.3 Spectators
Spectators must remain silent
No commenting on ongoing games
No pointing out illegal moves or checkmate
6. PAIRINGS & SCORING
6.1 Pairings
Pairings are handled using Swiss pairing logic:
Round 1: estimated skill level
Rounds 2–3: based on score groups
No player receives the same opponent twice
Color assignments are balanced when possible
6.2 Scoring System
Win = 1 point
Draw = ½ point
Loss = 0 points
6.3 Tie-Breaks (for determining group winners)
If multiple players are tied for first in a group, the tiebreak order is:
Head-to-head result
Buchholz score (opponents’ total scores)
Median Buchholz
Sonnenborn-Berger
Armageddon playoff game if needed
7. LATE ARRIVALS & NO SHOWS
7.1 Late Arrival
If a player is late by more than 10 minutes, they forfeit that game
They may continue in future rounds
7.2 No Show
Missing two rounds = disqualification from the tournament
Fees are not refunded
8. CHESS SET & EQUIPMENT RULES
All players must use tournament-provided boards and clocks
No personal boards during main rounds (they cause inconsistencies)
Players should keep captured pieces neat and visible
If a piece breaks or becomes unrecognizable → TD replaces it immediately
9. APPEALS & ARBITRATION
If a dispute arises:
Pause the clock
Raise your hand for a Tournament Director
Directors’ decisions are final
This keeps the event moving and maintains fairness.
10. AWARDS
Overall Tournament Champion (Playoff Winner)
Handmade Messy Nest Co. Tournament Chess Set ($600 value)
Runner-Up
$100 Cash Prize
11. EVENT ETIQUETTE
This is a friendly community event — players are encouraged to:
Shake hands before and after games
Help create an environment where beginners feel welcomed
Respect the venue, volunteers, and equipment
12. CONTACT & EMERGENCY INFO
Tournament Director: Gabriel Noland
Assistant Director: Michaela Byers
Organizer: Messy Nest Co.
Email: messynestco@gmail.com